The War of Time: Collaberative Team Project


#1

Hello all, I am Michael Glidden, lead developer for G-Force Revolutions, a new company in the gaming business. We are currently building up our team and are looking for more to join. We are currently in need of modelers, skinners, concept artists and programmers if there are any. We are into development of our first project at the moment so if anyone would like to join as a beta tester or other staff member as a board moderator for our forums or otherwise, you are welcome to it. If you are interested in this opportunity, you can visit the unfinished website at www.salehippo.com/g-force (It’s most likely to be replaced by a flash site in the near future) or the company forums at www.clevergod.com/gforce (currently down but will be back up soon). You can contact me on msn messenger gforcemaster@hotmail.com (preferred for better discussion of details, any questions you ask can be more easily answered) or through g-mail gforcemaster@gmail.com You can also contact the lead designer, Jacques Heyer on msn messenger chemix5@hotmail.com or through g-mail jacques.heyer@gmail.com. Here is a little information on the project:

The War of Time game series will be a rich gameplay and storyline experience for the player. Including massive battles strategically planned to serve a purpose, rather then random conflicts. The storyline journeys through a universe caught up in a war incomparable to anything yet seen. In the 25th century it starts off with a bang as the player is taken from everything they know into a newly discovered galaxy by an unknown anomaly and drawn unwillingly into a war which through its course drifts like a storm to our galaxy, and there the battle for the universe takes place. As the story continues the war expands into other nearby galaxies. The last hope for the universe must rise from the ashes and choose their destiny and that of existence itself. With the ability to do just about anything within this immersive RPG the player’s options are just about unlimited. The game combines elements of FPS, Sword Fighting Games, RPG and space ship to ship battle gameplay to allow for the most realistic combat and movement to date. To entertain the player there will be a multitude of sidequests accompanying the massive main quest.

For the time being, this is a collaberative team project. We need more help however. As this is why im posting this here.

			Contact me if you have any questions.
			
			Thanks,
			Michael Glidden of G-Force Revolutions

#2

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