I think in the docs it says best results are had by keeping the Collide polys .5 the size of the cloth.
The trick to Simulating clothing using SyFlex?
adrencg
#22
I’ve been playing and experimenting with my new knowledge, and I’ve found some great settings to use for a general, all around cloth. I’m using for hair, but these settings are a good starting point for an object that is around 1/4 of the default grid area.
Density 1 to 4
Stiffness settings:
Stretch 4
Bend 2 (Stretch/2)
Shear 1 (Bend/2)
Damping settings:
.08
.04
.02
(again, subsequent settings are half of the previous)
Global damp: .000002
Gravity -.04
These settings work well for anything that stays well inside the grid, but is not too small.
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