The usability study for the Multiple Dynamics Pivots biped rig ( MDP Rig trailer ) has concluded. Thanks to all who participated!
[Apologies for the new post regarding this topic – forum would not allow the edit of original post.]
The usability study for the Multiple Dynamics Pivots biped rig ( MDP Rig trailer ) has concluded. Thanks to all who participated!
[Apologies for the new post regarding this topic – forum would not allow the edit of original post.]
MDP Spine
The goal of the MDP spine is to give animators full control to shape the torso into C- and S-curves while also allowing for the center of mass to be shifted up and down the spine at the press of a button.
MDP Limbs
The goal of the MDP limbs is to give animators full control of where they plant the wrists & ankles as well as elbows & knees – all with the ability to switch seamlessly between FK, IK, Middle IK and Double IK modes with the press of a button.
MDP Foot IK/DK
The goal of the IK/Double IK foot is to give animators full control of which foot pivot – ankle, heel, ball or tip-toe – they move/rotate the leg from – all while seamlessly switching between pivots with the press of a button and no counter-animation.
MDP Hand IK/DK
The goal of the MDP IK/Double IK hand is to give animators full control of which hand pivot – wrist or any finger joint – they move/rotate the arm from as well as which non-pivot fingers they make sticky. All pivot switching and sticky toggling is done seamlessly at the press of a button.
MDP Follow/Free Connectors
The goal of the MDP follow/free connectors is to allow the animators to seamlessly toggle between following and being free of parent orientation on the connectors of the: