The problem of facerobot animation imoport to maya


#1

Hi everyone, how could i import the data of facerobot to maya? the data i import to maya is not correct, the animation is not completed.

Facerobot offer four ways to export:
1、generate point oven cache(.mdd)
2、plot xsi shapes
3、game export-poltted bones
4、animation export-linked shapes

I try to select option 4: animation export-linked shapes, I follow the prompts to select create samplers, build rig, transfer the animation frame, finally i export the rig.

I go back to maya, import facerobot and choose the file, maya distinguish the file but the animation is not correct, some region animation is lost…the locator can not control the model.


#2

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