The Lightning Strike - Where can I improve this painting?


#1

Okay so firstly, idk why but the above image is much blurrier than in photoshop. Also, the image is huge, the face is full size…

Yes there are some things I feel need to be improved. But in all honesty, i’ve been working on this painting off and on for over 2 years and I would like to think its nearly finished.

I plan to tweak the lighting and colors once I flatten it (after I consider it “done”).

Im still not crazy about her body and arms.

Thoughts and suggestions are always very welcome. Thanks in advance.


#2

Nice colors.

Look at/ make some references to fix the things you are not happy with?

I think you need to sharpen some of the shapes. The girl is as blury/soft as the background in the distance. It looks like you’re trying to rim light her but the edges are too soft.

I would imagine the golden light affecting the hair color.
http://www.flickr.com/photos/torigabrielle/5610393073/


#3

Use proper references. Don’t try to fake anything unless you are already an advanced artist with immense knowledge and experience. The mistakes in the anatomy/figure you currently have could’ve been avoided by using references. Shoot your own if you have to by using family/friends/yourself and camera/tripod/mirror/household lights.

You need to learn to manage the hierarchy of edges in your painting. There are hard, firm, soft, and lost edges, and you need to know why they exist in your image. Don’t arbitrarily use soft edges because it’s illogical and artistically lazy. Think about the focal plane of what’s close and what’s far, or the material of the object, or whether there’s strong contrast between foreground and background that requires sharp contour edges. There’s also selective focus, using sharper edges in areas you want to emphasize (and the opposite is also true).

Think about your lighting scheme. Where are your light source(s)? If this is a back-lit scene, then why is she lit up from the front too? What’s lighting her from the front?

The way you have placed her in the scene, she looks short and squat, because you’re obscuring the actual length of her legs too much.

The split down the middle in the composition also doesn’t help. You’ve got dramatic clouds on the left and over-blown sky on the right, and they take up equal space on either side. That’s not optimal for composition. Read up on the basic guidelines of composition for visual images, and you’ll learn how to make your composition better.


#4

Thanks for the crit, although specific examples of what is wrong with her anatomy would be helpful. Also, I did use a reference on everything except the outstretched hand.

As for the lighting, I agree i’ve struggled with it. However, I was going for a semi-contre-jour lighting style for the right hand side of the painting. I assume you know what that is. An example of what I was going for on HER left side is below, although not as dramatic. And as you can see, he’s still lit from the front.

Although, I’m thinking she is to well lit from the front. The sun is not down in this image, its setting but still obviously very bright. Reflected light is all over the place, just walk outside in the sun, even if its low and behind you your still very well lit from the front.

As for selective sharpening, blurriness, I agree, the image is a bit all over and that is actually the last thing I planned to fix.

Her face is a bit sharper and in focus than the shoulders and body on purpose. Marta Dahlig uses this to great effect, as seen below. Face is sharp and detailed, shoulders are plain as to not draw attention away. And a comment on the anatomy, everyone always comments on it but I dont think it is distractingly bad in mine. Even Marta’s pic below, the shoulder on the right has a strange collar bone, and has a bizarrely large trapezius muscle.

I agree with you on a few of your points, she’s to well lit from the front, the levels of focus, blur are off, and the composition is a bit rough.

Anything more specific, and taking into consideration the above, I would love to know what you think. Especially specific changes that would improve this overall. The painting is broken into many layers so I can add, move, and remove things easily.

Thanks again.


#5

Threw together a super SUPER rough modification taking into account some of the things you mentioned:

  • Reduced lighting in sky, and behind her
  • Shaded the body, dress, and hair more in the front with very crappy miscolored shadows :slight_smile:
  • Took out tree on left
  • Added more grass in fore front to “plant” her in the image better

Thoughts?


#6

Melanie Delondid that book cover not Marta Dahlig.


#7

Her are some of my comments:
Anatomically, her head size is okay to a bit large, but her face is too large for its current size. The top of her head is to low (as well as her hair line). She looks a bit odd right now.
Her hips appear to be too narrow, depending on how the pelvis may be twisted. A woman’s pelvis is basically as wide as the distance between the outer ends of the clavicles.
Her right hand is too small for the perspective space she’s in.
-The mountains(?) need to be differentiated from the clouds. For a while I thought they were another cloud bank.
-Is that a valley below the mountains and the flower? It looks ambiguous. You need to define that area better.
-Why is she so small in the image? She needs to be larger in the frame. The same goes for the bare tree and the flower. The large scale blades of grass add to making her look too small.
-The dark blurry floaters aren’t working. For a sec I thought I had smudges on my monitor.

Overall, you really need to develop your painting skill and spend more time developing the elements in you painting to make them cleaner, easier to read and more interesting to look at.


#8

Okay made some major changes based on feedback. I really like the new figure size.

I really need some help figuring out what to do with the resized tree on the right (Yes I know it looks horrible right now, will fix it and repaint once I determine if its staying and if so where and how big).

I’m having a hard time placing it and not cluttering everything up. I have one below with the tree resized, and one with it gone, thinking of scrapping it.

Changes:

  • Haven’t adjusted face enough, still to wide, somethings off, will fix it.
  • Made face a bit smaller
  • Adjusted hair and moved it up
  • Adjusted figure size
  • Toned down frontal brightness
  • Moved mountains lower
  • Toned up mountains and valley to define them more.

Your crits are great, really need help with this tree issue…

And now with the “troublesome-tree” gone:


#9

Lunatique and Quadart’s comments are right on.


#10

Just some references for you.

The hand is kind of similar.


#11

Thanks very much for that. Foreshortening is a difficult skill to master, even with a reference.

I’m working on making the proper edges sharper. And fixing some of the other listed mistakes.

Still not sure what to do with that tree…


#12

Hi,

Just thought I’d chime in. I think the comments you’ve received so far are dead on. I’d say the large tree actually worked well. I would just work on shading it and texturing it properly. Not remove it. Without it the image looks emptier IMO.

Also I feel like the woman is tipping slightly forwards. Like she’s trying to find balance. Maybe relax her pose a little.

Cheers


#13

Made a bunch of changes:

  • Worked on size and position of tree, still not super happy with it.

  • Tried fixing her arms and right (her right) arm size

  • Worked on face and hair

  • Moved dress up and reduced cleavage, extended torso a bit

  • “flattened” the valley a bit so it wasn’t such an extreme hill

  • Looks like I need to move her hair a bit to the left.

  • Also poster above, your right, I have planned on fixing her “tilt” for a while but need to wait till I can collapse a few layers. Will do it towards end.

    Thoughts???


#14

Made some more changes, messing with the pathway and the foreground. Also working on the body and havent started on the tree yet. Still not sure about its placement.

Thoughts?


#15

At this point, all you’re really doing is trying to polish something that has critical structural problems. No amount of polishing the surface is going to fix your structural issues. You have to bite the bullet and reconstruct some areas, or else all the extra you’re doing will be wasted.


#16

Are you referring to structural as in anatomy or composition, or something else?

I’ve made a lot of changes you’ve suggested, getting rid of incorrectly placed soft / hard edges, etc. I’ve also completely altered the figure from how it was originally and altered the mountains as you suggested.

If you could point out what you still thing is incorrect or needs to be fixed it would be really helpful.

Thanks.


#17

The changes you made are too timid and only on the surface, and also not complete.

I don’t know how you’re using references for this painting, but it looks like you are doing all the these that I see beginner/intermediate artists do and making the same mistakes. The figure just looks awkward, with the top of her head too small, her hands looking stiff and unnatural, her arms vague stomps instead of having anatomical structure, and her right shoulder/upper arm contradicting the direction/position of the elbow. Read this post I wrote in another thread about the dangers of “Frankensteining” your references: http://forums.cgsociety.org/showpost.php?p=7237400&postcount=21

The consistency/hierarchy of your textures/details don’t make sense. The grass and mountain and cloud really far away actually contains more detail and texture than the tree, which is much closer to us. The tree is also inexplicably vague and smudgy at the top compared to the bottom. There are also arbitrary edges on the figure, such as the blurry contour of the skirt, in the folds, and the ribbon tied around her waist.

The composition is still awkward, without effective placement of your major shapes and values. For example, the cloud shape roughly takes up the same amount of space as the mountain, or the light-bloomed area of the sky on the right. In fact, you can pretty much divide your sky into four equal quadrants of cloud, dark sky, over-blown sky, and normal sky. The tree place at the border of image also doesn’t help. (Did you read up on the classical guidelines of composition? Read up on Rule of Thirds, Golden Ratio, and Divine Proportions.)

The figure still gives the impression of being squat because you have chosen to hide the length of her legs with the grass. It’s fine to have tall grass, but at least show some clear indication of how long her legs really are, or else you’re creating the illusion of a short and squat person with very short legs.

There’s still too much unexplained brightness on her coming from the viewer’s direction. Unless there’s an artificial photography strobe light coming from her left/front, she should not be this bright–it looks very artificial, like she’s in a photography studio standing in front of a painted background and lit with a photography strobe light from our direction. If you must light her up, choose a logical light source–something that makes sense for this premise. Maybe a bonfire, a torch, a little cottage with a roaring fireplace.

The lighting on the whole scene has similar problems, where you are arbitrarily lighting up areas and directions while trying to “explain” the details, instead of faithfully adhering to the lighting scheme you have designed in the first place.

Sometimes, you really do have to bite the bullet and pull an image apart and redo a significant portion of it, or completely redoing it, making changes structurally from the ground up (from the basic composition and on up), in order to truly improve it. Otherwise, you’re just polishing the surface and not really improving it by much. If you’re serious about improving as an artist, then you have to face the challenging and have the courage to rip apart your work and rebuilt from the ground up to be better. For writers, this is called “kill your darlings,” but it applies to all creative people.


#18

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