Priority Update January 20th, 2006:
This project has shifted and is now being done as a live action feature film.
This development means that The Gabriel Strain will get a major overhaul as
bringing it outside of a totally CG world allows us more budgetary flexibility when
production begins.
Currently, we are retooling the story. The idea is to do TGS as a feature, while leaving
room for a TV series spin-off for greater longevity of the story and characters.
We are commited to bringing the best possible ‘universe’ to fans of the genre. For this reason, we do not want to rush the groundwork.
Sincerely,
AJE and the development team.
Because of the numerous new people sending me PMs and messages, I’d like to ask that everybody ‘sound off’ by sending an email to aje@thegabrielstrain.com with the following info:
1)CGTalk name
2)Real Name
3)Your 3D Software (please be advised that this project uses Lightwave and Maya primarily)
4)What you wish to do on the project?
5)A working link to samples of your work (do not email the samples, the link will be fine. If you don’t have anything online, tell me and we’ll arrange another way for us to see your porfolio)
6)the country that you’re in (so we know for communication/time zone purposes)
7)how much time can you devote each week to the project
Thanks for your interest!

The Story…
[color=black][font=Verdana][color=deepskyblue]<Used to be posted here. It has been removed because the initial brief no longer represents what The Gabriel Strain has become>[/color][/color][/font]
The Team, so far: (if I’ve missed you, speak up and I’ll add you to the list… )
If you’re interested in joining us, let either MadKarma or myself know.
AJE
MadKarma
JVI i k e l
b00bie
Sid Barnhoorn
Smuli
[color=deepskyblue]Strik3r [/color]
The Needs:
Here’s some of the things that we need concept sketches for:
Ships:
UEP Cruiser
UEP Heavy Cruiser
Freemen Heavy Cruiser (cobbled together look)
Freemen Atoll (cobbled together… made of other smaller ships)
Freemen Space Station (heavily worn, again, cobbled together)
Freemen Hero’s Ship
Freemen Fighter
Small UEP space station
Characters:
Freemen Mutants - physically (various stages), and ‘mentally’ (telepathic)
UEP soldiers
UEP bio-suit (self contained, light armor)
Handheld Weapons - short and long range, more tribal for Freemen, scifi based for UEP forces
Interiors:
Small Apartment (Sparks’ home, sparse)
UEP Grand Hall
Freemen Hero’s Communications Center
Freemen Caves
Freemen Observation Room on Atoll
Freemen Heavy Cruiser - Bridge
UEP Heavy Cruiser - Bridge
UEP Dropship (the one that deploys the Arrows) – I have some design elements that need to be worked in, so if anyone wants to take that on, let me know first.
General:
Futuristic Cityscape
Desert & Desert Ridges
Open Space - nebulae, planets, etc…
General space junk from destroyed ships
Short and long range missiles/warheads
I’m sure there is more, but it’s enough to get started on… MK and I are going to be pretty picky, so don’t take offense if we ask for changes… there will be a reason.
For this project, we’ll be using LW and some Maya.
As far as a timeline, we’re aiming to have the trailer done within 3 months.
***** PLEASE NOTE *****
I’ll ask that ALL POSTED ARTWORK have the authors name (or user ID) right on the picture as you’ll see with the examples that I’ve posted… it’ll help us on the artwork management side, and make sure you get credit for work that you’ve submitted.
Cheers,
AJE
Some of the artwork so far…











t


