The Fast and The Furious 16bit (animated in maya)



I`d just like to share my little 16bit retro Fast and Furious animation. It has been a spare time project I created in maya over the course of the year.

It is a shot-for-shot re-creation of the car chase from the film.

Designed to look and feel like a videogame cutscene from the early 90s, think of early games on the amiga500 or polygon based racers.

Hope you enjoy.


(It’s a bit low-poly.)


Here’s a maya viewport screengrab, as I mentioned very low polygon - but that was the point.)


I also composited a couple of shots in Aftereffects in order to add some smoke elements.