Hello all. I’ve been very slowly working on this project and I thought it might be a good time to hit the forums. I modelled and rigged him some time ago (Rig Video), but I recently got around to textures. My inspiration for the character was early black and white cartoons from the 20’s and 30’s, but with lighting and details in the textures. I was thinking his environment might have some muted colors and be somewhat desaturated, but the character himself would be shades of grey and have an overall high contrast about him.
I’m liking some of what I have going on here, but I’m not convinced with what’s happening on the body. My initial idea was something similar to Pete, the bad guy from old Mickey cartoons.

He has a kind of patchy, shaggy fur, but I don’t really want to do a hair simulation, I was hoping to just get the idea across through a bump or displacement. Maybe I just want to break up his silhouette a bit more. Mainly though, it’s such a dark grey that I don’t want it to read flat, like so;
Any reactions would be appreciated, and maybe someone out there has some ideas on what I could do with the body.
Thanks,
Zac.







