Hi,
I’m having a problem getting the textures to display in OGL. I created a model, textured it (just render tree materials) and rigged it. The textures showed up fine in OGL. Then, I saved out the model and imported it into a scene for animation. The model renders fine, but the textures do not show up in OGL (the model appears gray- default material).
-I have the viewport in “texture view”
-The material property page is set to “Track Render Tree”
-The model renders fine, but it does not show the textures in the viewport (it just shows the default gray material)
I’m using xsi v5.11.
Any ideas? Any help would be greatly appreciated!
Thanks,
~Mechis
) you might not have enough video memory to show them in a viewport - I admit it’s unlikely but a possible cause.


You need to also specify the image you want to display.