Hello!
I have a basic issue with my 3D model. I’m working off a 3Ds Max Design 2013, but on a Mac OS/Windows on Vmware Fusion. I didn’t choose this, my work place provided me with this. Anyway, I got a simple 3D model in the Windows, and I textured it through Photoshop CS6 on the Mac OS. Using the Machintosh, I can flip between the two OS easily. The texture appeared in the material editor box, but doesn’t want to appear on the model. Only the black UVW map appears. I tried multiple ways and in different formats, but it doesn’t want to change.
Can anybody please give me an advice ASAP? An extremely simple method was used: Model-UVW Unwhrap-Save-Texture-Import texture in Mat Editor. Many thanks!