Hi,
I’m working on a car project, the most complex project so far. Since it’s a bit complex, it would be nice if you could truly isolate selection - I mean not just the mesh I’m tweaking, but a selection of points / edges / polygons - is this possible?
Check out the screen capture to see what I mean, having the lower parts (points) visible of the fender make it a bit difficult to fix the curvature on the upper part (top view):

I spent couple of hours trying to fix this bump (should be round) - starting feel like a black smith 
