So it is that time of year again. Below I have pasted a rough cut of my demo reel for the year.
I was hoping I could get some feedback on what I have so far. I would love any comments on how I should move forward with the reel. Later this month I will be doing a cleaner edit, and adding sound. However, before I move into that phase I wanted to get a critique on the assets, and the way they are presented. If you think I should cut anything, add anything or change it up in any way please let me know.
Breakdown:
Shot 1 Magog Tree
Personal Project model by Paul Waijman
Responsible for:
Magog Tree Rig
Magog Tree Animation
Shot 2 Fafnir Boss
Created by Double Helix games for shipped title Front Mission Evolved
Responsible for:
Fafnir Boss Rig
Shot 3 Dylan Cinematic
Created by Double Helix games for shipped title Front Mission Evolved
Responsible for:
Facial Rigging
Dylan Rig
Shot 4 Place Joint MEL script
Responsible for MEL scripting
Shot 5 Apollo Cinematic
Created by Double Helix games for shipped title Front Mission Evolved
Responsible for:
Apollo Rig
Shot 6 Duke Facial Demonstration
Created by Double Helix games for shipped title G.I. Joe, The Rise of Cobra
Responsible for:
Duke Rig
Facial Rigging
Shot 7 Face Stomper Demo
Responsible for:
Face Stomper Model + Texture
Face Stomper Demo Anim
Face Stomper Rig