Technical Artist / Character TD - Crytek


#1

At Crytek we are looking for talented Technical Artists. Crytek won virtually every visual/graphics award at E3 this year. If you would like to work alongside a team of dedicated and talented artists, and you think you have what it takes to really push and work on the leading edge of games and real-time visuals, email: Chris@Crytek.de

At Crytek Technical Artists are responsible for:
- Character setup and rigging
- Physics setup
- Complex ingame deformations
- Art/Animation asset troubleshooting/problem solving
- Shader wrangling and set-up
- Tool scripting 

If interested, please send me a CV and links/images/videos with some of the following:
- Character rigging and range of motion tests
- Any complex organic deformation you are proud of
- The UI/Explanation of any tools you have written, and or sample maxscripts
- Anything that will cause our eyes to bug out and make us pick our jaws up off the floor.
Just remember to tell us what you did in the submission, and a little info about it. 

We currently use StudioMax and XSI, Technical Artists with a strong Max background are a plus, but we are more interested in people than tools.

Crytek is a game studio located in Frankfurt am Main, Germany. It's team is composed of talented individuals from 26 different countries, and english is the language for in-office communication. For more information about Crytek:
[crysis-thegame.com](http://www.crysis-thegame.com)
[crytek.com](http://www.crytek.com/)

#2

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