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Here are the official rankings of the WINNERS! :
<CLICK IMAGE FOR ENTRY>

(Legacy Below Post)
Please post your work below in the following format:
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General Information [color=white]- Include Your name, along with the final tech specs, and a Link to your WIP thread.
[/color]description of game genre - FPS, RTS, platformer, etc (if your level is not built for any specific game type, put general)
concept sketch - show us what you are thinking before modeling
progress screens - show us how it is being modeled - take screen grabs and post them along the way
texture plates - show all of the texture files
final render - two final 1024x768 JPGs - show the level from 4 different views -include the title of your thread on these JPGs - make at least one showing a solid wireframe from a shot of the level, and the other without wireframe, as it would be seen in the game engine
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JUDGES:
If you have volunteered for Judging, please use the format from past UGAC’s to determine this challenges outstanding entries.
[color=cyan]-[/color]If you would like to volunteer please E-Mail or PM me.
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Deadline:
[color=white]Try to get your entries posted before or on Monday, January 16th; as judging will begin soon afterwards
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EDIT:
The submission process is over.
Please allow a few days for the judges to take time out of their day to post replies.
Until the judging process is over, go ahead and visit the rules thread and post ideas for future topic ideas.

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This was a fun comp. I really dig making envios so that is my strong side. Ill post on the other thread of which comp could be next.
All the entries look great! i love watching people doing lowpoly modelling. Its very interesting to me and I learn a lot.
I missed the judging part… haha, but no honestly I actually tuckered out on cgtalk past lil while. congratulations to all those who finished and especially those who topped in three.