I was wondering what is the best way to subdivid objects. To model something circle for exemple:
-Should I make it with the less subdivisons I can, and count on the subdivision with Arnold catclark ? (like juste having a cube, that become a sphere with catclark subdivision)
-Or should I make it with a loooot of edges loops and subdivisions myself and add no catclark subdivision ?
I’m asking because I hear that I should always use arnold subdivision, but I also heard that my object should look almost tha same before this subdivision and after. But I have NO IDEA why ?
Don’t know if I was very clear. Hope i’ll find some answers, thanks for reading !