Student, code 3d scene


#1

Advise please

Friend of mine wants info on how to build a 3d scene. c++, java … whatever is easiest … LoL …

She is doing it for a University project, and needs to code a whole 3d scene.
(like a spere on a plane)

Links on some good tutorials/info for the most basic way you can build a 3d using coding please.

She is at the research stage and has not chosen which code so any advice from experienced coders apreciated.

She has no experience with coding.

I figure someone here may know a quick hack to throw a 3d scene together
fast.


#2

I honestly don’t want to sound too harsh … but I wildly suggest she’s in the wrong project then


#3

Hehe … pretty much expected that reply. hence the (LoL) in second paragraph.

If you cant help thats fine … I am simply gathering links to help her. You see her main focus is animation but she has to research 3d programing as part of her degree.

I am sure she doesnt need my help but hey, it takes 10 seconds to post.
No harm in that.

To reiterate.
The basis of my request is … student, beginner, advice, links on creating a 3d scene using a programing language.

This forum is pretty desolate so any links to any forums ect that you gurus can recomend would be most apreciated. I will simply pass them on.


#4

Hi,

Don’t how much help this will be… I did a search on google for “programming 3d”. After wading through the OpenGL topics I did find a couple that might be what you need:

High Level 3D Graphics Programming in Python
http://www.sourcekeg.co.uk/www.python.org/pycon/dc2004/papers/47/

3D graphics programming in Java, Part 1: Java 3D

All purpose link
Computers: Programming: Games: 3D
http://dmoz.org/Computers/Programming/Games/3D/

You may want to recreate my search and go through the hits yourself as I was just picking and choosing rather quickly. :slight_smile:

Thanks
Daf


#5

hi i dont know how far she wants to go i sujest her to pick her fav language it always makes things easy… the most easy and funny way to do for novices on programming and for some advanced users is using object oriented programming

if using delphi i sujest http://glscene.sourceforge.net/index.php pretty easy just install this VCL components and it’s inside editor will enable you do design a 3d scene and program it, it suports sound,particles time events as well and has some objects like mirrors and has the ability to load 3ds objs and some other files like models from quake 2 and anime them as well … can be extended with ODE whos a physic engine … if you are into a game project or simulation it makes things easy… many things can be done just with easy clicks with no programming anyway things are easy as :

var cube : TCube;
begin
Cube := TCube.Create();
Cube.Position.x := 20;
Cube.Position.y := 30;

end;

it has many examples who can guide very well into using this VCLs.

This uses openGl or software for rendering…

Now if she does’t need any help but just a few references and startpoint into c++ programming with opengl here’s the links she may love to check out :

http://nehe.gamedev.net/ GREAT opengl tuturials…
http://www.sulaco.co.za/ few demo projects with source code :slight_smile:

here is for DirectX
http://www.drunkenhyena.com/docs/d3d_tutorial.phtml few Direct3D examples with c++ and VB source code.

i help this helps.

if this does’t help… try this
http://3dlinks.com then go into 3d Programming :slight_smile:

good luck


#6

mhhh … check out the sticky imho those links will help her first place
sticky

btw … especially look at the link bla posted in there -> another good link ressource opens up …


#7

Thanks daffy this should keep her busy for a few years.

Joao

Thanks, that last link looks like something I will be browsing as well.

schmu_20mol

Those are really well laid out and there is a tonne of them … looks like she is
gonna be up 2 her eyeballs in research. Thanks


#8

Oh boy that site is just inspiring the demos are beautifull, do you have any more like that one? With demos i mean. Love it.

I spend so much time in maya i miss out on playing with all these opengl progs.

I know what im gonna be researching this week :wink:


#9

for 3d programming, she might get away by using all other premade libraries and what not, but i suggest learning basics of 3d math and all that first.

books are a good resource, but here is one suggestion from me to start:

http://www.flipcode.com

take a look at 3D Geometry Primer

and then

http://nehe.opengl.net

his tutorials on getting started on opengl and making a simple sphere on a plane should be fairly easy after she works on Nehe’s tutorials. itll take only a whole day with lots of focus and concentration, if not, maybe longer.

and for your demos, i used to be an extremely addicted demoscener, though i dont make demos, i love to watch every single bit i can get my hands on. here is a good resource:

http://www.cfxweb.net
http://www.scene.org

enjoy :slight_smile:


#10

Thank you .


#11

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