Does anyone know what the white spots in the image are?¨
Im trying to make a fresnel effect with specularity, using a ramp and texture in a layered texture. Im not sure if its correct but i placed the layered texture in eccentricity, please correct me if im wrong.
And tried different blend modes in the layered texture. The one in the image is blend mode “over”, which seemed like a good choice when i tried with a different texture file.
Im using maya with mental ray
](http://s1082.photobucket.com/user/KESkaara/media/strangedots_zps55c095ba.jpg.html)[/IMG]