From time to time when I model, groups of polygons will suddenly go black or very darkly shaded.
This usually happen when i perform loop slice.
Any idea why?
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From time to time when I model, groups of polygons will suddenly go black or very darkly shaded.
This usually happen when i perform loop slice.
Any idea why?
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It is getting worst 
I suspect there is something to do with shading angle, so I went into the shader tab and play around with the setting of the base material. But nothing changed.
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Please help
I found the solution 
If anyone comes across this problem.
Look under List tab/Other Maps, and delete any vertex map under it.
It fixed the problem like magic 
oh yeah, that’s a porblem with imported files coz they mostly comes with VertexNormal Maps.
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