Store morphtarget like zBrush?


#1

Hi, I’ve been using zBrush and been converted to a mudbox user. Aah, what a relief.

How do I prevent the level 0 mesh from being deformed, though? My mesh is rigged already and I need the lowest level to remain exactly the same after sculpting.


#2

Create a backup of the original low poly mesh and once sculpting is done, use this original mesh to bake in the details.


#3

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