This is probably going to be one of the questions that will require the most advanced knowledge, because I have no idea if it’s possible to do what I want and I don’t even know where to start.
What I want is to be able to save multiple Tone Mapping states within a max. In Scene States or States Sets style.
Corona Renderer is the main target for this function, but I intend to do this for Vray in the future as well.
This is already possible to do, but generating another file (*.conf). But the idea is not to have several files disassociated from the .max file, but inside it. Or else it is associated within Asset Tracking as a file to be “loaded”. But the idea is that this information is inside the .max file somehow.
Corona Renderer already gives access to the codes to capture this information from Tone Mapping through this link: https://wiki.corona-renderer.com/maxscript. In other words, the question is more in relation to how to store this, for when I send the max file, for example, this information goes together and does not work only on my computer or when I load it manually.
If not, I’ll drop the idea. But I will be very grateful to anyone who gives me a direction on how I can do this.