Lim Hang Kwong is entered in the “Steampunk Myths and Legends” update: View Challenge Page
Steampunk Myths and Legends Entry: Lim Hang Kwong
I did some sketches of Wukong the Monkey God in Journey to the West. I am working on a final style before proceeding on to modeling him in 3D.Critiques and comments are welcome. I want to make use of this opportunity to update my portfolio work and improve my skills.
I like where this is going. I really like the white and black. Helpful hint, I think you should add more gears to the mechanical arms and legs. Maybe add an old light bulb or some old engine with smoke coming out of a pipe. I think it would add to this character.
Concept is yet to be finalize but will look something like this sketch. Will add more details like gears and stuffs to the body to give it a more Steampunk feel.
Hi there! Thanks for the feedback. Yup i agree with you, i will try to incorporate more gears and machinery stuffs. Gotta research more on it first. Thanks!
This is the scene that I had in mind and wanted to make from the start. But I don’t think i have the time to model out all 4 characters in Journey to the West. Will most likely be doing one or 2 characters at most.
Heh i really love Journey to The West theme!! and your concept for those characters are really interesting. Love it!! Love to see more of it 
the story is famous and very interesting. your concept privides a nice imagination . I believe it would be perfect. atmosphere is imorptant to you .
Hi Stylize & Zboot! Thanks for the comments and advice. I will try my best to finish this challenge! That’s my main aim!!!
I tried modeling my initial concept in 3d. But it looked kinda weird. Like something is lacking. The transition from 2d to 3d was trickier than I imagined it to be.
Today I bought this Mega Man Zero art book. In it had many great inspirations and references. I decided to take a step back to improve my existing concept before going back to modeling.
Comments and critiques welcome as always.
suddenly by placing the old concept and new concept together, i prefer the look of the earlier one. but i like the details in the newer concept. I guess got to try and blend the best of both concepts into one…
hey kwanky… nice progress so far… looking forward for your final design…good luck with the challenge 
still experimenting with the look of the monkey god Wukong. Quite like the look of this, just need to tweak it more to have a steampunk feel to it. hopefully i can finish my concept & start to model over the weekend. (keeping my fingers crossed…)
Cool man, i like this latest style of your monkey king. very stylize and the silhouette looks solid enough^^
but little comment about the tigh, it look abit too rough and big? hmm…this is my own opinion, anyway that is quite an improvement from your earlier concepts. 
Did a simple blocking out of shapes in 3dsmax. Wanted to test out the different look of Wukong in 3d before proceeding in more detailed modeling. By scaling and adjusting various parts i realized i had many interesting looks to Wukong. Critiques and comments welcome. Thanks!
hi guangy, i tink if u are to stick to a more stylised wukong, keep the proportion to latest concept, it looks great and just the right amount of punkishness. The 3D seems abit blown too much. Love the way u do the hair, Punked!
looks cute:) hope to see more details:) Would love to see the stylize proportion of him
keep it up:beer:
Hi Hwang Kwang,
Nice progress, Gambate! :buttrock: I have a suggestion, you might want to try apply Blinn on the shader to test out metal specular on the model for accurate shading, it certainly helps in the modelling process.








