better bg. added missing fans and less saturation so that the foreground (Medusa) shows up better.
need to finish the texturing.
thank you Paweł. I might make the snakes a bit lager - i need to see how the rest of the scene comes together first.
better bg. added missing fans and less saturation so that the foreground (Medusa) shows up better.
need to finish the texturing.
thank you Paweł. I might make the snakes a bit lager - i need to see how the rest of the scene comes together first.
finished modelling the hand. need to now texture and pose the character as well as sculpt detail. Hope i get this finished!!
The combination on the face of the man is good! I’d say you only don’t lose that combination face-skull in the final pose, to can see that in the final render.
keep in it!..and good luck!
I can finally see what the end product might look like. I still have quite a bit of work to do especially with the character in the foreground and some of the bg.
added more textures to the bg props. Trying to get everything looking right. need to better the texture for the ground close up - and maybe add some dust and rubble?
edited the fg man. need some more detail and textures on him. I also must finish the textures for the bg and medusa!!
I think there might be too much motion blur.
better placement of the snakes. added some movement to Medusa foot. added more textures and detail to Medusa but still need to finish the model.
the background is almost finished. all i need to do is add a few more details to the buildings. and texture the remaining pipes attached to the buildings.
I have almost finished working on the 3d elements to the scene. I will hopefully be starting the final comp and 2d elements soon.
Software: Maya,Photoshop,Renderman,ZBrush
An adaptation of the Medusa Myth. Medusa’s detached head held by Perseus Robotic Steam powered body. Terrorising and turning any onlooker into a steam-powered robot.
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