sript test


#21

not working for me, particles stay in event01…


#22

Sorry. Maybe I wasn’t clear enough.

Forget the whole idea with sending the particles to event2. This is a script that spawns particles when the base particles reach z = 20 and continue spawning untill they reach z = 0.


#23

I paste this script to script test and it not working…
Maybe I have to change something in a PF structure?


#24

Strange. I just tested it and it really didn’t work. Then I rewrote the script and it did work…

I attached a sample scene and the script. I hope you can open it (Max 2008) and I hope it will work…

Edit: I think I know where messed up. I swaped two lines. Corrected the above code.


#25

yep, script from your scene is working ) thanks


#26

the result
http://www.b-design.com.ua/animation/wave_1.avi


#27

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