Hi, is it possible to let some particle system, either Maya’s standard or nParticles, spawn nCloth objects?
What I want to do is to create a stream of paper notes blowing in the wind, but it’s kind of difficult without a relatively automated process, especially if one need to make adjustments.
These paper notes are not supposed to spawn all at once, but one or several at a time, creating a sense of randomness like they are leaking out of a bag.
Is it possible? Or what would the best approach to this be?
Thanks in advance.


