Space Ship - Cockpit


#61

now freedom i like :smiley:

i fixed all the stuff you suggested and went wild on some retro seats :wink:

they should be pretty close to your bottom right design

hope you happen to like the seats… but if not it was still good exercise, and it only took an hour or so :wip:


#62

Not that my opinion matters that much, but I realy like it, especially with the new seats.

Nice job :bounce: :thumbsup: :bounce:


#63

what’s that box hooked up to the gas tank in the floorboard? is that a gas-powered tv? and why is it in the floorboard? If it remains in the floorboard, shouldn’t it be tilted a bit?

EDIT: I love the way the steering wheel turned out!

and nice seats!


#64

superior quality!

Can I have the cockpit NOW!! :slight_smile:

:drool:

I would like to ANIMATE Alien#1 inside his cockpit!!

Great work

CuTnPaste


#65

hehe unlevel, all i can really do about that tv is refer you to kirt’s sketches :smiley:


#66

wow great job youre doing there fist! :applause:

wirklich starke arbeit :wink: grats


#67

ok fist, I’ll shut up now! :wip:


#68

:buttrock: I like those seats better, but you’ll have to build a better mounting set-up for the bases. They should be attached to the floorboard in some way. The chair legs make them look like lawn chairs and they would probably slide around in the cockpit like this.

Interesting that you went with the design that I originally marked on the sketches as being “too wierd”. But I’m glad you did … they look really nice.

I’m going to take what you have so far and try and draw over what I think the rest of it should look like. Give me a day or so, OK?

Oh … one more time unLevel, it’s a cartoon. Chill out and stop thinking so logically. So what if the aliens have a gas powered TV on the floor. Does it fit the design or does it distract from the other elements? I think it works … therefore, the aliens are now the proud owners of a gas powered TV. :smiley:


#69

Well i just thought the design would transfer pretty nice to 3d :smiley:

and you’re of course right about the mounting…damn :wink:
I’ll probably make it similar to car seats now, with the ability to slide back (?)

I’m really looking forward to new sketches… but please take all the time you need


#70

KIRT: Do you think we’ll work with a mix system (maya, max, whatever…) in the future phases of the production?

thanks

CuTnPaste


#71

cutnpaste - Probably a good question to ask in General Discussions than to side track fist’s thread. But to answer your question, anything goes as long as we can do final animations and renders in Maya 4.5 (or latest version … whatever’s available when we get to that point).

This is an educational project still. If someone wants to learn to animate in 3DS, Lightwave, etc. then they can work on animation tests or animatics. Some models are being created in Max, Wings, ZBrush, etc. - as long as we can import the final mesh to Maya. Does this make sense?

fist - Yeah, I think a car seat design is best suited for them. I want the space ship itself to have the feeling of a sporty compact race car. So, it would probably help to add car-like elements. Keys? Formed floorboards? Rear-view mirror w/ dangling trinkets (Death Star, R2D2, Wookie braids, etc.)? You get the idea.

a word for all other modellers - Hopefully, you’re taking a good look at this interior and getting an idea of what is possible with my inaccurate perspective drawings. I really want modellers to take some liberties and add to the concepts rather than follow the designs line per line. Modellers are artists too … show me the creativity while maintaining the design elements of the concepts! Fist, Ila, MaDeuce and Poco really have the style nailed … learn from their work. :beer:


#72

Kirt: well…
Yuo’re right…there could be no problems if we limit the various kind of graphic programs at the modeling, mapping and texturing phases. (there is the OBJ file format that saves our asses)

For animation tests, too.

For animatic the problem: in my company we use to make animatic directly from the semi-completed scene (in Maya). So, when the times of the animation movie are right…the graphic artists can start with a BIG work already done…the macro movements are done. They have “simply” to refine refine and refine…

Do you want I open a thread of discussion about this?

Bye:rolleyes:

CuTnPaste


#73

just finished the weapons control stick, emergency break & seat mounting mechanism…

kirt: need sketches :smiley:


#74

:buttrock: great job fist


#75

i just drew in the general shape of the windshield and hull

i guess the whole thing will have toget pretty huge to make the cockpit fit… i hope it’ll fit the scale conecpt


#76

need crits :smiley:


#77

I think you are eligible for doing the exterior too! :slight_smile: would you do that?


#78

hehe sure :wink:

i already planned to do one complete integrated model


#79

:eek: Sketches? You don’t need no stinkin’ sketches :smiley:

GO Man! This is looking excellent! :thumbsup: :thumbsup:
I love the treatment that you gave to the back of the ship and the rounded cockpit looks awesome! Better than I imagined it. I think you’re doing a fantastic job with what I’ve supplied already.


#80

doing what i can :wink: :wink:

well the other day i was taking another close look at both the interior and exterior sketches and i basically saw everything coming together :wink:

i think the existing sketches already supply all the info that is needed, but i guess we’re still in need of storyboards - any chance we could put the unfinished ones somewhere safe (our ftp?)