I am looking for the best 3D modeling software that would be able to import and render 3D line primitives (preferably without odd plugins that may break or without any hacks).
The application is importing a .dwg file that represents a road. Much like Google Maps, I would like to render the road a certain thickness regardless of zoom level.
From what I understand, the major issue is that many 3D modeling software do not have a line primitive. I read somewhere that this is true for Blender, and assume it is true for a lot of the other software out there.
Any ideas appreciated!
EDIT: I see I asked this same question many years ago but specific to 3ds max: http://forums.cgsociety.org/showthread.php?f=6&t=669379. I never ended up finding a good solution. I haven’t touched 3D modeling programs since - hopefully over the last 3 years there are advances in 3ds max or other software…
