the original

finished
[](http://img686.imageshack.us/img686/2802/hmcfinal.jpg)[[img]http://img686.imageshack.us/img686/2802/hmcfinal.jpg[/img]](http://img686.imageshack.us/img686/2802/hmcfinal.jpg)
3 sided wire framed
[](http://img8.imageshack.us/img8/1983/theview.jpg)[[img]http://img8.imageshack.us/img8/1983/theview.jpg[/img]](http://img8.imageshack.us/img8/1983/theview.jpg)
this is my first challenge in this HMC. i basically focus on modelling the cathedral. i didnt have much time texturing it and lighting it. i only used 3 directional light for the lighting and basic UV unwrapped for the texture and the rest are MIA_Materail_X. render in mental ray and grayscalled in photoshop and used noise for that grainny look.
most of te modelling are done in maya 2008.
kinda didnt make it on the deadline. but ill post anyway. thank for the challenge i learn alot from the challenge.
Good luck on the other competitors
hope i didnt miss anything
regards
Rocky—Rico271