Hi, my maya fluids keeps doing “run-up” when i send it for rendering in the farm.I have already done a cache on it. I’ve search around and there were some suggestions like setting initial state but that did not help me also. I’ve tried setting the cache to “one file per frame” and “one file” but still the same. I’ve also disabled the evaluation and have no problem rendering any frame on my local machine but when i send it to the farm nothing comes out. Any one has any solution to this? By the way I’m using Maya 2012.
Thanks.