Hello, do someone knows if can I lock the morph percentage after it has get the 100% of the morph that is correcting an elbow for exapmple?
I´m trying to make differents corrections with the shoulder and elbow of my character but after I bend my elbow more than the angle where I have correct it starts to return to zero and get the mesh as it dosn´t have done any fix.
Please, someone knows something about?
Thank you!
