MAR. 05, 2012
Hi Vilhelmina and Thanks.
These last few scenes with the bears and waterfalls are sculpted 3d models done entirerly in ZBRUSH…No rendering done…just using the Shadow Preview feature in the reder section of ZBRUSH…I’m adding in other elements that I sculpted, such as rocks, bears ect to the original 3d landscapes that I made to start with… the plants and foilage/grasses are 3D ztl tools that I made using the new FiberMesh feature in ZBRUSH…Then in the end, I am polypainting for some of the textures and colors, and am using the new LightCap feature in ZBRUSH to do the lighting.
On some of the earlier done bear scenes, I did render in ZBRUSH, and then export to the Corel Painter program, did some compositing there, and then imported back into ZBRUSH to work futher in that program on the externally composited version of the bear scene…But lately, to get the results that i’m after,… i’ve been trying to stay within ZBRUSH as much as possible, from start to finish…with the new features in ZBRUSH 4 R3, that is finally a possibility come true…
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Grizzly Falls …Take Two
Going to rework this scene that I started a few months ago…Want to try out some of the new ZBRUSH features such as FiberMesh and LightCap on it…Just something to experiment on and explore these new features with…Might make it better, might not…only one way to find out…Do It.
Glenn
All sculpted in ZBRUSH
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To start off with the rework…Stuck a couple of new forground boulders into this scene this morning to act as diagonal lead in’s to the main action and focal point of the composition.

