Sketchbook and Figurative Thread of xric7


#21

the old schools sometimes are the best my friend, or at least I think everyone should go there for a while, before choosing a different direction (I am also at a very old school and I’m having a blast there)

That last sculpt is looking great. Are you planning to do the whole body?


#22

hi NR43,I’m not sure that I’ll do whole body.I started it from a sphere and then it became a head and then the torso and now it takes too many polygons so I hard to go on the res of body.lol.Because I don’t know the technic to make 3d model with lowpolygon before.I think I’ll look for some good tutorial for 3d and maybe i have to leave him like this if I can’t solve the problem about polygon.:shrug:
thanks for dropping by.take care:)


#23

Hi…Thitipon…:slight_smile:

GREAT for a first try in 3d…I think you’ll be a natural at it in no time.
Im pretty new at 3d myself, so I can’t help you out on the technical part that much…i’m using Z BRUSH,…not sure how the MUD BOX program works, and how it is diferent from Z BRUSH, but the basic principles of sculpting are the same in each program I think.
The way that I have been aproaching it, is to really get the facial planes / bones, and skull established right from the start, consentrating on the underlying bone structure, while the model is still in a low poly form, with all of those nice facets exposed…I use those facets to creat the different planes,…just like you do when your blocking in a painting, with rough forms that can later be refined…saving the details for last…Once the skull and face are established, I block in the hair, in the same manner, taking advantage of all of those nice low poly facets to creat the forms / volumes of the hair. I don’t even know if MUD BOX has those low poly facets that I just mentioned,…if not than disregard what I just mentioned…:scream:

Just my pesonal opinion here…:slight_smile:
Your in a perfect position and place, to study some of the greatest sculptors that ever exsisted…Bernneni, ect. ect…If I were in your shoes, I would be doing alot of studies from those sculptures that surround you where your at, in trying to master 3d rather than working from photos…just a thought that crossed my mind while writing this…:slight_smile:

Anyway,…It’s GREAT to see you posting in here again, and i’m REALLY looking forward to seeing where this 3d that you are entering into leads you to…SHOULD BE GREAT …I THINK…:thumbsup:
TAKE CARE
Glenn


#24

hi Glenn.Thanks a lot for your reply.I don’t know much about the mudbox too.lol.but i’m it’s good to learn more about it.
I didn’t follow the step of the plane structure before the details coz i dun know anything at that time and I used only a basic tool to model.and without any tutorial so i wish i could find a way to reduce my too much polygons:banghead: or if i can’t i am ok to start another piece with no being mad.and ofcoz I will be careful about the smart step.
anyway,like you mention here are a lot of masterpieces around me and i am lucky enough to be able to see them closely.so I usually spend times outside to see.to draw,to take pictures.it would be so good if now i am already good at 3d and i can bring my computer to model some great masterpieces somewhere in town…However I am so happy here.:smiley:
take care
thitipon


#25

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