simulation problem for point cache file


#1

I imported animation file from maya using fbx. I m using pointcache for animation. while using that animation object in simulation I m having some animation offset. My original animation file starts from -13 or + 13 frame and when I do simulation that animation gets offset by +13 or - 13 frame… If any one knows the solution and why this problem arise then let me know…

thankx in advance


#2

Try this tutorial on how to use point cache for deforming/animated objects in RF:

http://www.youtube.com/watch?v=LJXgLeK_9v0

thanks!
Anselm


#3

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