…3 months later… C4 demo comes out… Phil reawakens this thread…
Hello Combustion types - opening an old thread I started. I’m yet again evaluating Combustion for a potential job using which will mean using the Texture operator to replace loads of textures. Back in the day, I managed to do a few tests slapping an image over a teapot, all seemed good… However, just downloaded the C4 demo to do some further tests and I cannot for the life of me get the Texture operator to map an image over an RPF file of a simple cube render…
(what I’ve done so far… Mapping applied to my object in Max - switched on all rpf output channels - in combustion’s Texture setting I’ve got the correct material channel selected and all that seems to happen at best is when I select an image to map over my RPF , my simple cube changes to a flat colour)
This seems to be saying to me that combustion is mapping the image incorrectly.
Does anyone have a fool proof method of using rpf’s to replace textures cos either C4 demo don’t work or I’m missing something crucial (which I suspect is the case). Any tippage from your good selves would be lovely!
Kind regards,
Phil - still a dumb AE muppet