Hi guys,
Do you know if it’s possible to make Shrink Wrap modifier work when using an animated object?
Let me explain better: the typical situation where you use a low rez version of a cloth object to run the simulation on and then you would like to use this low rez object to drive a more complex one. It works perfectly in 3dsmax (at least 5 years ago it did
) but I don’t find a way to make this work in XSI.
I tried with a simple plane that has cloth simulation that should drive a very thick box but the results weren’t what I expected and completely unusable.
Any idea?
Thanks,
Adrian
