I couldn’t help it. I had to follow Kenio’s example! I’m just testing the face.
Mirabeau- if you want, I can email you a sidewalk texture and I think I have an asphalt texture. Maybe you can start with those to get some ideas or use them. I’ll think about the cell phone texture and if I have any ideas I’ll let you know adalast.

Short Scenes: Pygmalion Computer Graphics Project
mosquito718: if that hair is shave and a haircut? If it is,you better convert it out to polygons b/c unless the renderer and animator have copies of shave it will not work at all in the final piece.
If its maya hair then you’re A-OK (assuming they have at least maya 6.5)
Hi Rockmanex
No it’s Paint Effects (not fur or Shave). I’m using Maya 6 Complete. I think it should be okay. If there’s a problem with that, I can convert the paint effects fo polygons. I checked with Mike and he said it was okay. I’m going to be rigging GBS too. I’m not sure who’s getting the model next. If it’s going to a 3D Max person I’ll convert it to Polygons. I’ll be checking the forum twice a day. It shouldn’t be a problem if I have to convert them.
Ô beleza!!! (it’s wonderfull…hehehe…)
Rockmanex:Thank you for the tips and that good that it liked the model ![]()
Mike:Thanks, I am making the best than I can, because I love that!!! :love:
Mosquito718: Hey man, congratulations, was very funny the expression of the old man… hehehe…
Congratulations the all other members that are participating, the works being very good.:bounce:
These are the adjustments that I did in the hair, brow and beard… I think it is already good like this… today I will finish the shirt and the torso…

2:mosquito718 if you can email sidewalk texture - thats will great, i have an asphault and some sidewalks,but may be yours is better
This is my hallway so far, if the file attached. Victorian hallway, with a typical door to the garden. I have several Victorian wallpapers if anyone needs any.
didn’t attach the first time.
By the way, I’ve been working on a texture CD for a long while now, so I have a lot of custom textures if anyone needs any.
2 bonestructure: looks good, if you send me any sidewalk texture it will be helpful
here’s the roof preview? whithout colour channel
Zane is having trouble getting his post up but he did send me a first cut model in e-mail and I had Matt make a single frame for us to look at. I think it is cute! Zane will continue to try to get a wire on the thread for us to look at.

mirabeau: All parts of the residence will be seen. We start with a long shot to establish the house. We zoom in to the sidewalk and see the fancy couple walk into the front door. We pan left and see the limousine arrive on the street.
Your textures are good. I might be wrong but I don’t think the residence would have a front lawn (grass). It would have been a waste of water and the soot in the air in 1913 would not be good for it either. Maybe loose gravel in front of the house or maybe just make the sidewalk larger there. Maybe a few small shrubs (bushes) along the walk to the front door.
Adalast: Welcome to the Project. Your extra details on the cell phone are needed since they both have close-ups. The modern color is good too. It is not a boring old person’s color.
mosquito718: Thanks for the help with textures. I showed my wife your last WIP then a few minutes later I asked her what color was GBS’s tie? She couldn’t remember. GOOD WORK!
rockmanex: George B Shaw is headed into the Maya pipeline.
Kenio3D: Looks good. This guy will be fun to animate.
bone structure: What a fancy setting! It’s just the right contrast with Liza’s drab background. Under any other circumstances she would be a “fish out of water” but with her six months training she will be able to survive in your environment.
Hi Mirabeau- I can email you the sidewalk texture but I can’t email it to you through here because it doesn’t allow attachments and I’m not sure what your email adress is. You can send me an email or private message to let me know where you want me to email it to you by clicking on my name at the left. I also found a free texture link here: http://www.mayang.com/textures/ So that should be a start for everyone.
Bonestructure, Kenio - Your stuff looks great. I also like the car too. It looks really cute.
I"m I’ll still working on textures, etc. My schedule for starting the rigging would be around October 1st which will give me about two weeks for rigging and a week left for modelling and texturing. I won’t start rigging until I get approval from you.
Hi everyone, here’s an update on my progress with Liza.
Thanks Rockmanex for his help with her 


I still obviously need to texture the beaded fringe on the dress, and do some more to her hair.
Just a thought… I’m not sure where I could check up on this… but asphalt might be quite a modern treatment for roads. Cobbles might make it look more in the right time period… I’ll try to find out about this for you, not sure where to start looking though.
Really great work on the buildings, bonestructure and mirabeau
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Is the interior hallway the scene that my Liza will be in?
About the outside of the residence, it is supposed to be a posh London townhouse? If so, I think that the lawn would indeed be too much, but it’s quite likely there would be plants in pots or windowboxes or something. Probably also plenty of cast-iron railings either around the whole building or at least the sunken areas in front of the basement windows.
HTH
Amy
looking great Amy ![]()
will you be able to manipulate het pose to a T stance for rigging at all? 
This is Victorian London, right? Well, even today most houses in London don’t have any kind of front yard or lawn. It’s house, sidewalk and street. They would have a back garden. The streets would be brick or cobblestone. Asphalt was invented for use on roads about 1871 but not in wide use until the 1900s. And the first part of the UK to start using asphalt was actually Scotland.
Amy, this is set 1a, a hallway they walk through on the way to the ballroom.
OK I know he doesn’t look completly great so far but I just figured I’d post a quick screenshot after working on the englishmans head for a couple of hours. C&C Please!

The head shape is good, but the nose and eyes are way too high. Remember the eyes are located pretty much a tad above the middle of the head. This man has no room for a brain in his head. I do like the long shape of the head though.
ok, i’ll change road treatment to cobbles, i’d think about it too. and it’s great idea about windowboxes i really like it, but here’s a problem- i don’t have any model of flowers or shrubs, and while i’ll be modelling it i can die
, i’ll try to find something free in the internet
and one more thing - i make the gravel in the spaces between sidewalks and residence, thanks, Mike
I’ll just put in a quick comment. I think greendog is following the concept art very well and bonestructure’s comment This man has no room for a brain in his head. is also spot on! Neither of the men in this scene are intellectuals.