Oooohhhh I get what the confusion’s about. :eek:
I’ll make a clip we can use as a guide. That way Mike will know what’s going on and Amy can see where I’m going with the naming of shots and where they should be placed.
Back soon 
Oooohhhh I get what the confusion’s about. :eek:
I’ll make a clip we can use as a guide. That way Mike will know what’s going on and Amy can see where I’m going with the naming of shots and where they should be placed.
Back soon 
O.K. I’ve uploaded a clip on the FTP server.
Mike and Amy, take a look at /Animation/2_Cellphone/Guide/CellPhoneGuide.mov
Hope that makes it easier to understand what’s going on.
Jay.
jayezon: OK, I think that will work. Thanks for the guide movie. Visualization is everything.
Amy: /1_Preface/Animation/2_CellPhone/Tests has two files that are almost the same.
NewCellKidsSans AVI is the same video jayezon is using without the subtitles.
Hello, just to ask… before i finalize the anim. i was wondering if this is somewhat what you wanted… http://universalsites.net/wip/test03.mov
omega3d: That’s good Jonathan. It’s a more natural motion now. Instead of directing anger at the bar, your character is now pointed directly at his antagonist. Before his position seemed more defensive rather than offensive. He is less blustery and more action now.
Omega3D:
I can’t wait to see your latest piece. :applause:
But I’ll have to wait t’ill I get home…I’m working on the weekend Saturday…
Btw: Maronson: Could you please give CaptainBoom a nudge…? How far is he on the body rig…I need enough time as possible to hit the deadline.
I hope that’s fair for the Captain…he has a new member of the family and all. :sad:
jayezon: Now that I have had some sleep, I can see this animation has a problem. I think we are better off sticking with the original storyboard instead of changing it. A storyboard has two purposes. 1) tell the story, 2) define the visual variety that will best tell the story to the audience.
The storyboard has two backgrounds for Cellphone boy so that we can have two POV’s for his shots. By delaying the appearance of CPB until the background is the brick wall and lawn you will not be able to show the boy’s cell phone in close up. You can’t have the same background for two different POV’s. (One loss of visual variety.) If we introduce Cell Phone Boy earlier, we get a more interesting opening sequence. We would see first a tight shot of the name of the school followed by a shot with two levels. We see CPB in the foreground. At the same time we can see three walking students in the background over his shoulder. He could take his cell phone out of his pocket or just bring it into view. (Second loss of visual variety) The next shot changes the camera’s POV to CPB’s eyes. He is looking at his cell phone while he presses the buttons and the new background is the brick wall and lawn.
This 2nd POV helps tell the story to the audience. The story is about text messaging. If you don’t connect CPB to his phone, many in the audience will miss the point of the story. Helping the audience is why we have the letters appear slowly in the first sub title, so that the audience connects the letters in the sub title with the buttons on the cell phone. We only do that once because we respect the audience to catch on after we show it to them. Your animation will not show this connection. You do have CPB’s fingers pressing buttons in synch with the sound track but the audience can not see the buttons.
I suspect you are planning to show the CellPhone Girl’s phone in closeup because the background for her third shot is a sidewalk. (She must be looking down at the phone as shown in the storyboard.) That will produce an interesting asymmetry in the split screen shot, Cellphone Boy in front view and just Cell Phone Girls phone. I don’t actually know if that would be better than two phones until I see it, right now it is just interesting.
Because this is a volunteer project and we have a deadline I’m just using this post as a discussion point. I need to do a better job at describing the storyboards so that the animators can follow them. I would prefer you follow the storyboard as I planned it last April but I will accept this as a compromise.
Just confirming then… shall I hold fire on the compositing until the animation is redone? I agree it will look much better and make more sense if the second shot is of the hand and phone.
Rockmanex has posted a new version of George Bernard Shaw you can find it under
1_Preface/characters/GeorgeBShaw/GBS_WHair.rar
Wilson3D: Hyphen and kgaulin are not around right now. If you are available to work on GBS again, can you start with shot 2, the shot before the cellphone sequence? I’ll work on getting other animators to do the other three GBS shots. You can start with a full cigar. Rockmanex didn’t touch the textures so maybe your initial work is still usable?
Which brings us to, the CellPhone Scene. We are trying to decide what makes sense for Jayezon to do. I would prefer the scene to go the way it is in the storyboard but that means not much of his finished work is useable. I have an alternative idea that could recycle some of his frames. What if we get Mike van Handel to rework the video background to make the shot of the students in the background walking into the high school last longer? Mike V would take away the first brick wall and lawn background. The edited video must be exactly the same length as the original. Jayezon would animate CPB taking the cell phone out of his pocket and match the end of that sequence to the beginning of what he labeled shot01. (The new sequence would be shot00.) Amy would composite the new combined sequence in front of the new longer length shot. Then when it is time to come back to Cell Phone boy, Jayezon shows the boy’s hand and cell phone. Amy composites that second sequence in front of the brickwall and lawn background. Would that work out? It generates some variety and interesting visuals.
We need some comments here folks. Step up to the keyboard and help us out with your suggestions. Also omega3D and Loulu79 have made some recent posts and would appreciate your comments.
Yeah it has been a problem due to the footage not matching the storyboard with the CellPhone scenes. Maybe we don’t have to change the background footage at all. Mike, I’ll create a mock up using the existing background footage and suggestions you’ve made and see what you think.
Mike I’ve uploaded another clip on the FTP server.
Take a look at /Animation/2_Cellphone/Guide/CellPhoneGuideV2.mov
I’ve just used still images of CellPhoneBoy for now. I’ll re-animate him if you are happy with this version.
Let me know what you think.
Cheers
Jay
jayezon: That will do it. Thanks for getting things straightened out.
Everyone: We had our first read through tonight. 13 cast members, myself, the stage manager and the assistant director going through the full Pygmalion script. The actors are just amazed at the work you guys are doing. They really want to be a part of this Project. Let’s not disappoint them.
Omega3D: More.
“What does that mean…” - It would be best for him to hold his pointing finger a bit longer and evident…instead of it sliding to another motion.
His other remarks…his fist doesn’t have to go in time with every syllabus he’s saying. Try having him make a fist…and his fist is shaking with “rage”.
His expressions seem okay…you’re doing fine. 
Opreska is close to posting the Limousine model. He just has to put in the rear wheels and it will be ready to drive.
I’m also expecting a rigging WIP for Col. Pickering soon.
the Limo looks great, actually, everything looks great so far, good work guys:thumbsup:
i’m also expecting a rigging WIP for Col. Pickering soon.
Opreska: This may seem like fluff, but I would increase the width of the straps holding the spare tire a bit more…they seem kind of flimsy to me.
Otherwise great job on this!
Very very nice. Excellent work, Opreska.
Maronson: Just letting you know I’ve finished up the facial animation on CGL. Waiting for the rest of the rigging. :wip:
Well, right now I’m rendering what I came up with for shot 30. I tried to match it up with the sound effects, so it’s a little under 3 seconds. The spring sound should fade at about the middle of the clip, and the ocsillation as well, so the meter is still for about one second. I didn’t add the sound myself, since I don’t have video editing programs. Now, do you want me to upload it to the ftp site, my own site, or to e-mail it to you, Maronson? I need to e-mail you the converted copy of the taxi, too, so perhaps e-mail would work. I did combine the taxi and taximeter files so I had a space to reference for the animation which I could also send. That’s all for now, and I’ll have at least an idea done for scene 42 by this evening.
Does anybody have a copy of point oven?
If so, I was wondering if I could send a Lightwave scene file to you and have it converted to a Maya scene file.