Short Movie: Domination


#1

about:
We, as Babun Film, are an experienced group of people, shooting short movies since 1999 but using Babun Film name since 2002. We are greatly known and watched in our country for our non-profit works.

    [b]Movie:[/b]

“Domination” is our newest and the biggest project. It’s a short movie about an old species of earth, coming forward in the future and taking the earth back from humans for their betrayal on nature. It will be told from only one creature’s perspective who is followed by some cops and caught on a rooftop. But cops see what it is when the city around them starts to be devastated by explosions those creatures produce. While the creature kills the cops one by one, we also learn their story.

It will be around 10-15 minutes and will be shot on a set with bluebox. Sevket Coruh, a professional and well known actor from our country will play the lead and we are waiting news from another well known actress, Ozge Ozberk. Also a famous music band called Manga is going to write a special song for the credits.

    Shootings will start at the begining of Summer 2006.
    
    [b]Designs:
    [/b]You can find some character designs and some promotional material here:
    [Creature Full](http://www.babun.org/hakimiyet/kadin_boy_normal.jpg)
    [Creature Full - Costume](http://www.babun.org/hakimiyet/kadin_boy_giysili.jpg)
    [Creature Face - Front](http://www.babun.org/hakimiyet/kadin_yuz_on.jpg)
   [Crature Face - Side](http://www.babun.org/hakimiyet/kadin_yuz_yan.jpg)
    [Cop Leader](http://www.babun.org/hakimiyet/officer.jpg)
    [Cop Specialist](http://www.babun.org/hakimiyet/specialist.jpg)
    [Police Vehicle (Still Working On)](http://www.babun.org/hakimiyet/arac_ufak.jpg)
    [Promotional Art](http://www.babun.org/hakimiyet/domination_promo.jpg)
    
    [b]CG:[/b]
    We need professional help for CG because our group is not experienced on that account. 
    
    There will be some key CG elements on the movie:
    - Future City of Istanbul (Night)
    - Destroyed City of Istanbul (Twilight)
    - Flying Police Vehicle
    - A Sphere Spy Cam
  • Some morphing effects for creature’s skin turning to bark etc.

    [b]Need:[/b]
    We need all the CG help we can get, including Concept Art for the Future City.
    
    [b]What You Can Expect:
    [/b]We plan to get attention with this project since it will have a famous cast and some technical achievements for a short movie. Also we plan to shoot a music video for Manga as a token of our gratitude for their special song. That video will have the same environment with the movie and that means the CG work will be on TVs, too (At least in Turkey for now) 
    

    If everything goes as we planned (it is for now) CG crew will have something they can use proudly in their portfolios.

We don’t expect to get any money with this work but there will be a looking for fund. If we can get enough fund, there can also be some payment but that’s never a promise and even if we can pay, I can’t say how much it will be.


#2

Full Script:
I added the script. You can read it here.
It’s in PDF format.


#3

I like the idea …

I 'd like to join ur team … I am working with maya and 3dsmax ,I can model mechanical or nonorganics stuff…
show the concept that need to be modeled so I can start the jop :wink:


#4

Thank you dodo3d. I sent you a PM for details. It’s great to meet people through here.

We need a concept artist for the environment as well as 3d artists. Is there anyone for that, too?


#5

I work with Cinema and Modo, I am quite interested in this project. I only have limited hours due to my school starting in about 10 days, however I would love to help with this and can work very fast and efficently.

-John


#6

Also, do you have a good compositor for this film, or how are you going to mix your 3D/2D elements together?

-John


#7

Hi J3 (yep I read that right :P), and welcome aboard then.

Right now we have the design limits for the city buildings. I sent you a PM for it.

I am the compositor by the way and I am experienced in that aspect. But if someone better comes along, it’s better for me too :slight_smile:


#8

JIII, denntanos and dodo3d joined in and we are communicating through a mailing list now. Some work has already started. We are working on how to collapse buildings in a more realistic way right now. Also JIII is modelling the spy cam.

But we still need a concept artist for the city very urgently. We also need some texture makers and more modelling help would be appreciated.


#9

Now there is a concept artist working on the city for some time. He is going to finish the city’s concept art by this week and then modelling for the city will begin.


#10

Hi there my friends,:wavey: (Selamlar!)

Looks like it’s going to be nice project. I’d like to help as a Character Animator. You may check out my website to see the works I’ve done.

Good luck.


#11

Our concept artist, Nephtali Andres Leal Garza who is from Mexica, draw this concept art for the city and it really captured what I had in mind. JIII liked it too and now he is working on the city while Nephtali is working on the destroyed city.


#12

Hi , your Idea for the movie has facinated me from the moment I had seen it , and I would like to join your team as a modeler (Characters , Architecture or whatever the type of the model ) , I work uzing zbrush for the organic models , and 3d2max for the architectural ones

waiting for your reply


#13

Hi there El-Maistro. We still need modelers, especially on archetecture. So welcome aboard. I have added you on msn and I told JIII about you. He is the effect supervisor and directing the cg team so he will add you, too.


#14

Count me in, I would like to be apart of this, I can work in all apartments of CG.

Some of my work
http://www.freewebs.com/gileshhh/

Awaiting response


#15

Wow, your work looks great hhh316. It will be really great to have you on our cg team as both a modeler and texture artist. I sent you a PM for my contacts. I will send your information when I get them to JIII as well.


#16

Alright, Giles and Ahmed, check your e-mail :-), I have e-mailed you details of the project.

Alican: also check your e-mail :-).

Things are looking good,

-J3


#17

i’m good with modeling vehicles, props, particle effects and architecture. i use autocad for my 3d architecural modeling, and a combination of 3ds and wings3d for my prop and vehicle modeling and of course i use 3ds for the particle work. i am also working with learning compositing and post production work. if i could take a crack at it, i would be very greatful, the practice would be appriciated.


#18

Alright dude, I will send you an e-mail or PM with the details in the next few days.

As soon as I get off my butt and finish the layout of the city etc we can start modelling the buildings that need to be done. However, I don’t think AUTOcad is what we want to model buildings in, as these have to be very poly-conscious :-).

I will let you know man,

Thanks,

-JIII


#19

just let me know the counts you need for them and i’ll make sure they are. i only do my base modeling in autocad so i can use the floorplan to actually get it set up. i do all my finishing work in 3ds, so the poly counts won’t be an issue. i would really like to do the vehicles if you don’t have anyone assigned to them as of yet. Also, if you are rendering in 3ds, i have a small farm here i would volunteer for you, take some of the load off of your comptuers. it’s not much, but every frame helps.


#20

Rendering is being done on a scene by scene basis depending on each artists and each programs input and capiblities.

The only vehicle is being done by Tanyeli, an artist in Istanbul, right now. However, if any other vehicles come up I will let you know.

Expect more pretty soon,

-J3