Aurora-First, Thanks for all the work you are doing. each time I look at the buldings I am impressed with what you (and Dodo3D) have done here. I’ll look at the new files ASAP. I hope I keep sane while texturing all the models. 
The Morphs should be pretty simple, it’s just a matter of remembering what order you are working in/what morph you have selected before tweaking and making sure you go back to your base when you are done tweaking the morph. heheh…Ok, so maybe not simple…lol Let me know what trouble you had, and maybe I can help.
I think we are well stocked on buildings> Yours and Dodo3D’s make a nice library to pick from. That is what I was hoping we could get compiled for this team’s projects. The buildings will come in handy in mission#1 animations as well!
Top priority items are the dropship and texturing. I started the dropship, but am now on the texturing for the most part. I would be open to help on texturing too, but I am not sure if having someone else working on textures with me would end up in a uniform look, since we may go about it differently. I could upload the texture with a short How-To for anyone that wants to have a go at it…cept then I would have to write a How-to and likely it would be confusing (knowing me…) and then I would have to help whoever was trying to help me, and…:-). If you have ideas on this let me know.
Since I am working on this between other items, I have a mess of files all over the place and I need to psyche myself up for the task of unifying all this stuff…models/textures/scenes/presets…etc…
