I’ve had some people ask me why I don’t provide maps (like normal maps, roughness, ambient occlusion, etc.) with my texture images. The answer is: I think it’s better to let people generate their own maps from my images so they can make them (and, hence, their final materials) look exactly the way they want them to.
I’ve recently discovered a free tool called “Materialize” that does exactly that, and it works really well. Here’s a link:
That said, this week’s brand new images are on these pages on my site:
BARK - Artistic - Tile-able
BRICK - Artistic - Tile-able
CONCRETE - Artistic - Tile-able
You can access them from here: