Splash Damage architects of Brink, are now looking to hire senior environment artists to work on our new soon to be disclosed first person shooter.
Here at Splash Damage we have an extremely passionate art team, with some fantastically talented and well known industry artists from all over the world working at our studio. We are looking to expand with some equally passionate and talented artists interested in sharing and pushing their skills with like minded artists.
Working on an exciting new IP which is heavily focused on art and gameplay we are trying to create something that inspires and captures peoples imagination. So if you feel this is for you please do get in touch.
Successful candidates should be able to demonstrate in their folio the following
Excellent knowledge of a major 3d Application, Maya, Max
Hard surface modeling
Sculpting knowledge in Mudbox or Z brush
Good sense of compositonal skills for scene layout and design
Lighting skills a definite bonus
UE3 knowledge very desirable
Good sense of design, silhouette, form and colour.