Greetings to all.
I am currently in the midst of transitioning to Houdini and am thus interested in selling my personal collection of self-written plugins. It’s mostly just odds and ends I’ve written over the years for various things. There’s a couple of tools for creating and managing rigged hair styles, some stuff for matching joint rotations between hierarchies, a few simple deformers and effectors, a replacement for the Driver tag that makes it easier to work with rigs that have a large amount of corrective morphs, a rough recreation of Geo Maya Hair but written for C4D in C++ instead, and a full featured Quaternion toolkit that extends C4D with a new 4 component data type and includes a bunch of Xpresso nodes for calculating, converting, and manipulating quaternions.
I’m looking to sell the full project hierarchy- icon files in AI and PS, and the MSVS2015 project files + source code. I can guarantee that everything builds on R17, but beyond that I don’t know since that’s the last version of C4D that I had access to.
I honestly have no idea what this stuff is worth, but I’m willing to entertain any offers.
Cheers,
-CMPX