I had a couple of lines that selects joint for paint skin weights via mel code.
now I see it does nothing in maya 2016
eg.
setSmoothSkinInfluence rootJoint;
I had a couple of lines that selects joint for paint skin weights via mel code.
now I see it does nothing in maya 2016
eg.
setSmoothSkinInfluence rootJoint;
Works ok here.
Do you have the skin selected and the paint skin weights tool active before running the MEL?