I want to get the named vertex selection set from objects.
When I use
IMeshSelectData* msd = GetMeshSelectDataInterface(object);
GenericNamedSelSetList &ss = msd->GetNamedVertSelList();
I can get selection set from Editable Mesh or Editable Poly Object.
But I can’t get the list from objects which having EditMesh / Poly Modifier. Result of “msd” is NULL.
How should I get the selection set list from those modifiers objects?