A bit odd - but the maxscript version of it does not draw anything either.
So there might be another issue here…
I’m on a AMD radeon dual graphics laptop, I have no issues with using max on it, except for this here now. so as it is now I’m thinking it might be a graphics card issue? or driver issue?..
I’ll test the different graphics modes for max with the maxscript version of the viewport draw methods, and see if I can get it to draw in any way, when that works I’ll test with my plugin with the same graphics settings.
the text example here works though from maxscript:
unregisterRedrawViewsCallback GW_displayObjectNames
fn GW_displayObjectNames =
(
gw.setTransform (matrix3 1)
for o in objects where not o.isHiddenInVpt do
gw.text o.pos (o as string) color:yellow
gw.enlargeUpdateRect #whole
)
registerRedrawViewsCallback GW_displayObjectNames
so maybe its something funky with the lines… I’ll test some more.




I’ve noticed that the getRndLimits() returns “50” as int, so it’s 2+16+32: