Sculpting quick question


how do I hide the blue lines around my polys while sculpting and have it look like z-brush, or just c4d without lines?


Sounds like your in poly, edge or point mode. Just switch back to Model mode and then you blue lines will go away. You can then tap ‘w’ to hide/show the wireframe when needed (which will be shown as white in this case).


To make it look like z-brush you could turn off phong shading from the Sculpting Layout.

Also you might be interested in the following videos


thanks - tapping w though just makes the wireframes change from white to black

will watch the vids and see if they help


my mistake - I was in gouraud shading lines mode, all good now