I want to populate single meshes by an Position Object operator while using thousands of meshes. The problem I see: it’s only possible to set all meshes at once in the flow as emitters. I tried to use a Script Operator after the Position Object operator and it really changes the Emitter Objects entry - but only when hitting the Position Object Operator in Particle View with my mouse.
So how can I update the Emitter Objects entry by scripting or alternatively: does there exist a tutorial or a script for rebuilding the Position Object Operator with MaxScript especially for using the surface of a mesh for emitting?