Scripting language for processing points


#1

Hi,

I present my scripting language for processing points in Maya: http://myriadgrains.com/
Project facilitates instancing process that may be useful in procedural animation domain.

Proof of concept that illustrates example usage of instances:
[VIMEO]183727799[/VIMEO]

Language was inspired by cellular automata approach: computations are performed in parallel, vertices have access to their neighbors. That enables simulation-like operations.
Tool-set gives control over instances transformation and shading properties.

I’m currently beta-testing it so any feedback would be appreciated

Greetings!


#2

I don’t have time to look into it this second but very nice idea.


#3

Hi there,
I’ve released files after a few tweaks. Plug-in is available here: http://myriadgrains.com/download
Prepared short videos presenting the idea:
Scroll concept: https://www.youtube.com/watch?v=luQ-_MG3FM0
Language basics: https://www.youtube.com/watch?v=O1TtV6X57T4
Hope you like it.
Cheers