So there is a mel script:
vray addAttributesFromGroup “file1” “vray_file_gamma” 1;
This will take file1 and turn on the texture input gamma attribute for it.
So far so good.
My question is, suppose I want to apply this to 50 textures? Is there a way to modify this script to add that attribute to all the selected texture files and not just “file1”?
Please advise.
Thanks!
