Avalon is actively seeking artists
Avalon is a multiplayer, squad-based, sci-fi total conversion for Half-Life 2. We aim to bring squad centred multiplayer action to the Source engine. Set 350 years in the future on a distant planet, Avalon features a tactical point capture-type gameplay with a couple of twists. Capturing points is only possible by using teamwork, and players are rewarded for each point captured with upgrades to their abilities.
Our modification is an ambitious attempt to incorporate RTS and puzzle elements into the FPS genre.
Our story is avaliable here.
We are seeking talented, dedicated and capable landscape painters and concept artists to become part of our core team. Our team already consists of 1 talented coder, 1 character animator and 1 sound designer.
As a landscape painter, you will be responsible for setting the mood of the game.
Landscape painters must:
Have a portfolio available to show on request
Be dedicated to the team and tasks, and be active in the community
Be able to paint from a brief
Experience in web design a plus
As a concept artist you will mainly be designing characters, weapons, buildings and vehicles.
Concept artists must:
Be design-orientated
Be able to work to a brief
Be dedicated to the team and tasks, and be active in the community
Please apply by emailing me here: jambozal@avalon-mod.com
Thanks
Josh Marriott
Co-Founder and Lead Sound Designer
Avalon Mod Team