Hi I’m playing around with a scan line from a mesh light.
I’m wondering if this is the best way to go about it. I want a sharp bright light reflected on a black object.
Scanning it top to bottom.
Any ideas welcome…
Thanks
Graham
Hi I’m playing around with a scan line from a mesh light.
I’m wondering if this is the best way to go about it. I want a sharp bright light reflected on a black object.
Scanning it top to bottom.
Any ideas welcome…
Thanks
Graham
Some images of what you trying to achive would be great. Anyway, maybe this is a good starting point for you?
http://forums.cgsociety.org/showthread.php?f=87&t=1423356
Ya, its a scan line over a boot.
Never thought of using a piece of geometry, that may work as well thanks.

You can also use arnold rectangular light and experimenting with a low diffuse contribution. You can also adding a volumefog